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Driving At Night

Driving At Night

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Devlog

  • DevLog: Rhythmic pattern scenery
    June 23, 2026 by Nition
    I’ve been trying to get scenery to generate dynamically based on repeating patterns in the music that I detect. It is... not going very well yet. Here’s a video with my dumb test shapes that const... Continue reading
  • DevLog: New dashboard design
    May 22, 2026 by Nition
    New car dashboard design, including stereo system with working controls (you can press the labelled keys to change tracks, play/pause etc) and functional gauges. Does it look okay?... Continue reading
  • DevLog: Track info without APIs
    March 27, 2026 by Nition
    This post follows from my last post where I lamented the heavy restrictions of the Spotify API. Thankfully we have done so much with so little for so long that we can now do everything with nothing. G... Continue reading
  • DevLog: Spotify Woes
    March 23, 2026 by Nition
    I've been working on a new car cockpit to replace the placeholder one. One thing I've been hoping to do is put content on an in-car screen a little like CarPlay in real life. I figured if you've got S... Continue reading
  • DAN first devlog: Circumventing the constraints of real-time audio capture
    March 06, 2026 by Nition#devlog
    Starting a devlog of development for my solo game project Driving At Night. I've been wanting to make a driving game where the road and the world around you reacts to the music you're listening to. So... Continue reading
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